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Changes, combat, and Bypass



Hullo, all.

Amazing as it might seem, I am still working on the Rulebook. And in my rather critical going over, I've noticed a few things and made some changes. I'd like some input.

Firstly, Bypass for Armor: The existing form is... well... a bit overpowered to make heavy armor almost useless. In addition, it's never used. So... should I just remove it? This will require some minor revisions to the Pierce Armor Techniques, but I have some new changes in mind that will probably help to compensate.

Secondly, I'm adding the Reach rules as optional, but I've also put in a Size Attribute. This is 0 for most characters, and -1 for trolls. This allows me to have big huge creatures with Wound Thresholds that are high, but Endurance values that are sane enough that they can FAIL an Endurance check. I'm sure everyone likes that ;)

Third and finally for this email, I know JR and possibly Lee and Debbie will both kill me for this... but I'm seriously considering a major revision to the magic system. The new system will probably be easier to understand in a lot of ways, but converting characters will be a pain. Just a heads up.

- Andrew