next up previous contents
Next: Money and Equipment Up: Character Creation Previous: Special Abilities   Contents

Derived Attributes

The player can now calculate his remaining statistics. Some Advantages and Flaws modify these calculations. Count these in after the normal calculation, unless otherwise specified.



Fatigue: 11 + (3x Endurance)

Backlash: 3x Spirit.

Gaia: 5

Base Damage: Strength.

Punch Damage: Strength - 1

TN to be Hit: 8 + Reflexes + Perception.

Wound Threshold: Endurance + 1

Initiative: Agility + Mind.

Passive Defenses: Equal to Skill Rank in relevant Skill.



Example: Nate can now calculate his other statistics. His Fatigue is 11 + (3 x 3 = ) 9, for 20 Fatigue. His Backlash is (3 x 2 = ) 6. He notes that he has 5 Gaia Points. His Strength is 2, so his Base Damage is 2 and Punch is 1. His TN to be Hit is 8 + 4 + 3 for a 15 TN. His Wound Threshold is 4 for Light, 8 for Heavy, 12 for Severe, and 16 for Mortal. His Initiative is (4 + 2 = ) 6. His Passive Defenses are Parry 6, Dodge 2, and Block 0.


next up previous contents
Next: Money and Equipment Up: Character Creation Previous: Special Abilities   Contents
Andrew Williams 2005-01-30