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Steal Voice

Cost: 25

Prerequisites: Silence, Mimic, Throw Voice, XR 4+

Effect: The character may attempt to take another living being's voice. No utterance of the victim will be heard, making incantations and normal communication impossible.

To steal a voice, the character makes an opposed Will Roll against the victim, with a -1 to the character's roll for every yard between them and the victim. Success indicates that the voice is stolen for a number of hours equal to the character's XR times Will, times their MoS. If the MoS is 0, the voice is stolen for a number of hours equal to the user's Will.



Andrew Williams 2004-07-24