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Subsections

Pise$\acute{o}$ga

Detect Magic

Focal Skills: Area 1, Divination 1, Duration 1

Complexity: 3

Scope: 3

Power Level: 1

Cast Time: 2(1)

Difficulty: 6(7)

Backlash: 4(5) - Skill

Effect: Can determine the presence of any dormant or active magic within the caster's Path Skill in yards..

Ethereal Disruption

Focal Skills: Area 1, Effect 3, Duration 1.

Complexity: 5

Scope: 3

Power Level: 3

Cast Time: 6(1)

Difficulty: 8(13)

Backlash: 8(13) - Skill

Effect: Creates a bubble of churning ether, invisible to the eye, but acting as an instant Counterspell to any magical effect within its radius, which is equal to the caster's Path Skill. The bubble lasts for a number of Rounds equal to the mage's Will Scale x 2. The spell is Power Level 3, giving 3 dice to resist any incoming spell, or to dispel existing effects.

Variants: Adding Range 1 and Origin 1 allows the caster to throw a crippling spell at other mages. This adds 2 to Complexity and Scope, raising the Difficulty to 12(17) and the Backlash to 10(15). Often, the Duration is dropped in this case, lowering the Difficulty by 2 and the Backlash by 1, but limiting this to a single dispel on the area, leaving it vulnerable to new spells.

Shield

Focal Skills: Alter 2, Duration 1, Effect 3

Complexity: 6

Scope: 3

Power Level: 3

Cast Time: 6(1)

Difficulty: 9(14)

Backlash: 9(14) - Skill

Effect: Adds the caster's Will Scale to their AV, for their Will Scale x 2 Rounds.


next up previous contents
Next: Elementalism Up: Draiocht Previous: Tir   Contents
Andrew Williams 2004-07-24