After every session, the Game Master should award XP for the players to improve their characters. Awards vary, usually between 8-12 per session, and rarely more than 15, unless a major quest is completed.
| Awarding XP | |
| Action | Award |
| Automatic | 2 |
| Success | 2 |
| Learning | 1-3 |
| Good Role Playing | 1-4 |
| Heroism | 1-2 |
| Sacrifice | 1-3 |
| Danger Level | 0-4 |
| Good Planning/Ideas | 1-4 |