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Experience and Advancement

After every session, the Game Master should award XP for the players to improve their characters. Awards vary, usually between 8-12 per session, and rarely more than 15, unless a major quest is completed.



Awarding XP
Action Award
Automatic 2
Success 2
Learning 1-3
Good Role Playing 1-4
Heroism 1-2
Sacrifice 1-3
Danger Level 0-4
Good Planning/Ideas 1-4



Subsections

2002-07-02