Now it is time to use the remaining Option Points. Players may biy any Advantages they can afford, and may also take Disadvantages to give them extra Option Points. See page
for a description of Advantages, and page
for Flaws. At this point players may also purchase Fighting Styles and Techniques. The number of points that can be spent on Flaws is limited by the character's Special Priority Rank. However, the character may exceed this by taking one major flaw of up to 3 times the listed maximum. For example, a character Special Priority of 1 may take a 30 point Flaw.
| Priority | Max OP from Flaws |
| 0 | 5 |
| 1 | 10 |
| 2 | 15 |
| 3 | 20 |
| 4 | 20 |
Example: Nate now needs to pick his Special Abilities. He only has 10 points to spend, so he ponders for a while. He first picks Altayan Fencing Style for 5 points. He then buys two levels of Enhanced Move for 4 points, and finally decides to spend his last point on a level of Appearance, instead of on Techniques. Moving to Techniques, his Rank 3 Swordsmanship gives him 6 Technique Points. His Altayan Fencing style gives him an extra 2 points to spend on Altayan Fencing Techniques, for a total of 8. Looking through the descriptions, he chooses Parry Disarm from the Restricted Techniques list for a whopping 5 points, and is forced to buy Precision Strike I with the remaining 3 points to meet the prerequisite for Parry Disarm.