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Derived Attributes

The player can now calculate his remaining statistics. Some Advantages and Flaws modify these calculations. Count these in after the normal calculation, unless otherwise specified.



Health: Begins with 3 levels on Light Wound, 2 on Heavy, 2 on Severe, and 1 on Mortal.

Fatigue: 10 + (5x Endurance Scale)

Backlash: Twice the Spirit Scale

Gaia: 5

Base Damage: Strength Scale

Punch Damage: Strength Scale - 2

TN to be Hit: 5 + Reflexes Scale + Perception Scale

Initiative: Agility Scale + Mind Scale

Passive Defenses: 1 if Unskilled, or 2x Skill Rank



Example: Nate can now calculate his other statistics. His Heath is normal, so he crosses out the extra slots. His Fatigue is 10 + (3 x 5 = ) 15, for 25 Fatigue. His Backlash is (3 x 2 = ) 6. He notes that he has 5 Gaia Points. His Strength Scale is 3, so his Base Damage is 3 and Punch is 1. His TN to be Hit is 5 + 4 + 3 for a 12 TN. His Initiative is (4 + 3 = ) 7. His Passive Defenses are Parry (2 x 3 = )6, Dodge (2 x 1 = )2, and Block 1.


next up previous contents
Next: Money and Equipment Up: Character Creation Previous: Special Abilities   Contents
2002-07-02